CHIHARU SHIOTA. IMPERFECT GAME.
Cards are only identifiable from one side. The players only know their own cards and do not have access to all probabilities. In game theory they are characterized as games of “imperfect information” opposed to the ones which have no hidden information and are based on strategies.
In life we make all our decisions based on imperfect information. We cannot see inside peoples’ heads, we cannot even understand our own thinking clearly. Constantly our path is changing, and we must react to it.
There is no win in the end, but the losses can be huge. So some of us ironically and anxiously refer to cards of all things to reveal our unknown destiny to us. But we can never know what our fate will be, much less influence it. We can only take it lightly and try to enjoy the game.